Live stream preview
State of the Esports-Production Industry: Workflows/Storytelling Are Evolving
47m
The live–esports-production industry has undergone a seismic shift as a result of the pandemic, and the way live events are produced has changed dramatically. Hear from top esports-event producers, leagues, and broadcasters on the latest production and technology trends, how they are embracing cloud-based and remote-production workflows, and what it all means for your operation as in-person LAN events return.
Panelists:
Andrew Lane, ESL FACEIT Group / EFG, Senior Director of Broadcast & Production
Joseph Lynch, EA, Group Head of Content and Programming
Ryan Thompson, Esports Engine, Co-Founder and Chief Production Officer
Moderator:
Jason Dachman, SVG, Chief Editor and Esports Production Summit Director