Geotech's Patrick Wambold On the Unreal Engine Revolution Taking Place
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Over the past decade, Unreal Engine has become a integral tool for sports broadcasters looking to create dynamics on-air graphics and unique virtual studios. As a developer of specialized tools for Unreal Engine, Geotech delivers tailor-made, innovative solutions that streamline processes and boost productivity in Broadcasting, Live Events, Virtual Production, and the Game Industry.
SVG sat down with Patrick Wambold, the company's Director of Business Development & Product, to discuss Unreal's rapid growth; it's role in creating not only VR/AR elements but potentially expanding deeper into broader production workflows; Geotech's role in the “last mile” of customization, integration, and deployment of these Unreal elements; and customer's increasing demand to deploy Unreal-based workflows in flexible environments — whether that be on-premises, remote, or cloud.