In-Game AR Graphics: The Future Is Virtual
SVG Sports Graphics Forum 2023
•
37m
No technology has shaken up the broadcast-graphics business more in recent years than the arrival of real-time augmented-reality graphics. From Unreal Engine to real-time tracking to fully immersive experiences, creatives have a bevy of new tools at their fingertips to tell the in-game story. Hear from technology and creative leaders on how AR and data visualization have evolved and what to expect in the coming years.
Panelists:
Komal Bhukhanwala, CBS Sports, Senior Art Director
Andy Blondin, Unreal Engine, Director of Product Management, Broadcast
Zac Fields, Fox Sports, SVP, Graphic Technology and Integration
Laura Herzing, Silver Spoon, Executive Producer
Chris Mollomo, Ross Video, Business Development Manager, Virtual Production Solutions
Moderator:
Brandon Costa, SVG, Director of Digital
Up Next in SVG Sports Graphics Forum 2023
-
Virtual Sets and AR in the Studio: Ex...
The latest generation of virtual-studio technology has allowed sports-content creators to rethink what is possible on the set. Virtual studios have gone from a simple green screen behind a desk to fully immersive environments that are just as realistic as a fully fabricated physical set. Hear fro...
-
What’s Next in Sports-Graphics Tech? ...
The sports-graphics sector has more powerful technology and creative tools than ever. However, with all that innovation, it can be tough to keep up with the rapid evolution of graphics-creation and -playout systems. Hear from industry leaders on what how the products are evolving and how they see...
-
ESPN’s Use of Unreal Engine as a Live...
Over the past half decade, Epic Games’ Unreal Engine game-rendering technology has brought an entirely new level of realism to live sports broadcasts — primarily through the use of real-time AR and virtual graphics. The technology took a major leap forward during the Rose Parade production on ABC...