No technology has shaken up the broadcast-graphics business more in recent years than the arrival of real-time augmented-reality graphics. From Unreal Engine to real-time tracking to fully immersive experiences, creatives have a bevy of new tools at their fingertips to tell the in-game story. Hear from technology and creative leaders on how AR and data visualization have evolved and what to expect in the coming years.
Komal Bhukhanwala, CBS Sports, Senior Art Director
Andy Blondin, Unreal Engine, Director of Product Management, Broadcast
Zac Fields, Fox Sports, SVP, Graphic Technology and Integration
Laura Herzing, Silver Spoon, Executive Producer
Chris Mollomo, Ross Video, Business Development Manager, Virtual Production Solutions
Brandon Costa, SVG, Director of Digital