The question of how AI and ML can be applied against vast media archives has taken center stage recently with the rise of OpenAI’s ChatGPT and other generative AI tools. How can AI potentially change how leagues, broadcasters, teams, and other sports-content creators generate and manage content? What are the best practical use-cases and examples of where this technology could create efficiencies in content access and research? What are the risks, what are the benefits, and how will these tools play a role in your organization in the near-term?
Byron Chapman, PGA TOUR, Director of Media Asset Management & Media Workflows
Chris Cruz, CBS Sports, Senior Director of Media Services
Hugo Gaggioni, Sony Professional Solutions, Americas, CTO, Sony Electronics
Reed Kaufman, Fox Sports, VP, Media Workflows
Philippe Petitpont, Newsbridge, CEO and Co-Founder
Ken Kerschbaumer, SVG, Co-Executive Director, Editorial