In a testament to how far this industry has come, live production teams on campus are being entrusted more frequently by their linear broadcast partners to produce live games for their air. How do you prepare differently – if at all – for a linear game? What technologies and services have come up clutch for you? How does it affect staffing? How do you manage relationships with your linear broadcast partner? And what other key issues should you consider when this exciting opportunity arises – whether it's scheduled or sudden?
Justin Argo, Texas A&M University, Director of Live Broadcasts
Ryan Brodie, CTI, Branch Director
Kevin Hession, Temple University, Assistant Athletics Director, Broadcast Technology & Video Production
Paul McAniff, Canon, Senior Technical Specialist
Dennis Trapani, University of Wyoming, Associate Athletics Director, Creative Services
Cody Chrusciel, Princeton University, Assistant AD, Multimedia and Broadcasting